Rambling

#OTBTplays AdvXJam 2021: Round 3 & 4
Here are the recaps of round 3 and 4 of the AdvXJam 2021! Find out more about the remaining 10 games, what made them stand out and why we liked them so much.
#OTBTplays AdvXJam 2021: Round 1 & 2
Hello everyone! Earlier this year we played all the entries to the Adventure Jam 2021 – as you know, we are always terribly excited for narrative adventures! So we were delighted to see AdvXJam 2021 taking place, another two-week gamejam focused on narrative games. The AdvXJam 2021 was hosted by AdventureX, a UK-based convention that...
80.lv Interview: The Cost of Recovery: Developing a Narrative Game in Unity
We recently had the opportunity to be interviewed by 80.lv about our upcoming game The Cost of Recovery. Read for more info on the ideas and development behind the game, the production process, marketing strategies, and more!
Adventure Jam 2021 Digest #3
Part 3 of our AdvJam2021 Digest series – our favorite tweets about the entries and their development!
Adventure Jam 2021 Digest #2
Part 2 of our AdvJam2021 Digest series – our favorite tweets about the entries and their development!
Adventure Jam 2021 Digest #1
Part 1 of our AdvJam2021 Digest series – our favorite tweets about the entries and their development!
Learnings from a Q&A-session about publishing games on Steam with Valve
Jens recently had the chance to co-organize a Q&A session with several folks from Valve about "Publishing games on Steam". Today's blogpost summarizes the key learnings and most interesting questions of the session!
Three years of Adventure Jam. Part three: The Ransom
Three years of Adventure Jam. Part three: The Ransom Adventure Jam 2018 presented me with a new set of challenges I had not anticipated. At first reluctant to join due to time constraints, I decided to team up with old friends and create a small game, optimizing our production by planning ahead as much as...
Three years of Adventure Jam. Part two: One Of Us
Three years of Adventure Jam. Part two: One Of Us I returned to Adventure Jam in 2017 with a new set of challenges. In 2016 we had joined as a team and always knew what to do and who would do it. We were all working together locally. In 2017 I did not have that...
Our exibition at the Waterkant Festival 2018
Our exibition at the Waterkant Festival 2018 This year’s Waterkant Festival was a very special time for us: not only did we have the chance to show our game ‘The Ransom‘ to the festival audience but we were also involved in organizing a game jam and speaking at the festival. It was our first time...

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