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Meet the Expedition Team: Jens
Hey there, fellow adventurers! I am Jens, living in Kiel in northern Germany. I founded Off The Beaten Track a while back with the clear goal of creating games that tell their own stories and building an awesome and safe place to work for all our team members. Firewatch Favorite Game I have been tinkering...
Expedition Log #3: The one after we announced our game
As you might have noticed, we formally announced our game The Cost of Recovery during gamescom 2020! After some weeks of work on getting everything ready, it felt very good to finally show it to everybody and start collecting some precious feedback.
Meet the Expedition Team: Ines
Hey there, fellow adventurers! I am Ines, living in Kiel in northern Germany. I work at Off The Beaten Track in Marketing and Social Media person, so the stuff you saw on Twitter was probably posted by me. In the greater scheme, it is my task to make people know about our game and to...
Expedition Log #2: The one where things start falling into place
We’re still up and about, tinkering on our unannouced game. The last weeks have been a lot of fun because we made a lot of progress on different fronts. We can’t wait to share more about our game once it has been officially announced. But without further ado, let’s see how these past weeks have been going for us!
Meet the Expedition Team: Jannik
Hey there, my name is Jannik, a magical being hailing from the far off lands of Flensburg, Germany! I joined Off The Beaten Track as an intern (edit: since September I am an official part of the team!), hoping to further my skills and contribute to games that all kinds of people can enjoy. I’m...
Expedition Log #1: The one where we start our devlog
Game development is a wild ride and our current project is no exception - but since we haven't formally announced the game yet, it's sometimes hard to share details about what we're up to and how things are going. That's why we decided to start a dev log.
Three years of Adventure Jam. Part three: The Ransom
Three years of Adventure Jam. Part three: The Ransom Adventure Jam 2018 presented me with a new set of challenges I had not anticipated. At first reluctant to join due to time constraints, I decided to team up with old friends and create a small game, optimizing our production by planning ahead as much as...
Three years of Adventure Jam. Part two: One Of Us
Three years of Adventure Jam. Part two: One Of Us I returned to Adventure Jam in 2017 with a new set of challenges. In 2016 we had joined as a team and always knew what to do and who would do it. We were all working together locally. In 2017 I did not have that...
Our exibition at the Waterkant Festival 2018
Our exibition at the Waterkant Festival 2018 This year’s Waterkant Festival was a very special time for us: not only did we have the chance to show our game ‘The Ransom‘ to the festival audience but we were also involved in organizing a game jam and speaking at the festival. It was our first time...
Three years of Adventure Jam. Part one: Awake
Three years of Adventure Jam. Part one: Awake Game jams are a magical thing. You get together with friends both old and new and create a video game in a very short timespan. In a way, jams are microcosms. While the jam is going your priorities are shifted, your whole life seems to circle around...
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